using UnityEngine;

namespace NerdRank
{
    [CreateAssetMenu(fileName = "NerdRankSettings", menuName = "NerdRank_Settings")]
    public class NerdRankSettings : ScriptableObject
    {
        [SerializeField] private string baseUrl = "https://localhost:5001";
        [SerializeField] private string apiKey;

        public string BaseUrl => baseUrl;
        public string ApiKey => apiKey; 
    }
}
